Monster Plans for 2018


Frankenstein's Monster
Frankenstein’s Monster – created by using one of my basic model sheets. Sketched in MyPaint, redrawn in Inkscape (soon to be animated in Dragon Bones Pro).

After a long Christmas break, I’m ready to go back to work and create new cartoon characters and game assets.

Right now, I’m trying to create a set of basic character models, which could be quickly modified and animated. The basic set will consist of five male and three female characters. Later, I will add one or two equine characters, and if the time permits other animal characters.

Each character will be animated to move in four basic directions. It will be a lot of work, but I believe that at the end, I will be rewarded by having a great collection of game assets to work with and a bigger portfolio. I also hope that I will level up my skills while working on this. At the moment, I have no plans to create files for the isometric projection.

I will concurrently work on the graphics for an independent strategy game on which I’ve collaborated for the last three years. I will try to do my best to manage my time properly and to be as effective and productive as I can be.

I want to wish all of my readers a happy new year 2018. I hope you’ll have a great year filled with joy and happiness!


Egyptian characters

Today, I worked in Inkscape and redraw some of the characters that I had previously sketched in MyPaint.egyptian-characters-01.png

Tomorrow I will add some bodies and poses to these busts to have complete characters, which would be suitable both for use in graphic assets kits for 2D games and for royalty free licensing via microstock agencies.

Old title screen concepts for ‘Arcane Guardians’

I’m still sorting through files on my old hard drive in hope that I will find something usable or interesting.

Today, I’ve found old concept illustrations for possible title screen for ‘Arcane Guardians’. These files were made in January 2015, and I can’t believe that the game is still not finished. I really need to spend more time working on it.rect4834.png

Quick illustration – Cosmonaut

I’ve made another quick illustration in Affinity Designer.cosmonaut.png
Creative Commons License
Here is the version with my original colors, which I’ve changed, because I thought it would be funny to make an astronaut into a cosmonaut.

Creative Commons License
I planned to redraw the sketch below, but I’ve decided to save time and do a less detailed version of the illustration. I will probably revise the sketch and redraw it again so I can submit it to microstock agencies.