Monster Plans for 2018

 

Frankenstein's Monster
Frankenstein’s Monster – created by using one of my basic model sheets. Sketched in MyPaint, redrawn in Inkscape (soon to be animated in Dragon Bones Pro).

After a long Christmas break, I’m ready to go back to work and create new cartoon characters and game assets.

Right now, I’m trying to create a set of basic character models, which could be quickly modified and animated. The basic set will consist of five male and three female characters. Later, I will add one or two equine characters, and if the time permits other animal characters.

Each character will be animated to move in four basic directions. It will be a lot of work, but I believe that at the end, I will be rewarded by having a great collection of game assets to work with and a bigger portfolio. I also hope that I will level up my skills while working on this. At the moment, I have no plans to create files for the isometric projection.

I will concurrently work on the graphics for an independent strategy game on which I’ve collaborated for the last three years. I will try to do my best to manage my time properly and to be as effective and productive as I can be.

I want to wish all of my readers a happy new year 2018. I hope you’ll have a great year filled with joy and happiness!